An Ordinary Civil Servant’s Transfer to Another World A Gacha-Dependent Life Relying on Luck
“First things first, I’m starving…”
By the time I left the slave trader’s shop, it was already past noon, and I hadn’t realized how hungry I was until my stomach felt like it was about to collapse.
As I walked through town, I approached a nearby stall. The smell of meat being grilled over charcoal was enough to make my mouth water.
“Those are skewers of meat, right? Give me two of them.”
“Sure thing, that’ll be four copper coins.”
The small old man running the stall handed me the skewers he’d skillfully grilled.
I didn’t have any copper coins, so I pulled out a silver coin, which made him furrow his brow in concern.
Ah, right. It’s like pulling out a 10,000-yen bill at a Japanese food stall. Sorry, old man.
Reluctantly, he gave me change in copper coins.
Ah, so ten copper coins equal one silver coin, huh? Seeing the large amount of change made me feel a bit guilty.
“Sorry about that. Here’s an extra copper coin as thanks.”
At that, the old man suddenly broke into a smile.
“Thank you, young man! Come back and buy from me again sometime!”
He thanked me warmly.
I moved to a nearby square and sat down on a stone bench.
Taking a bite of the skewer, it was even tastier than I expected. The spices were spot-on, and each bite released a juicy burst of flavor in my mouth.
The food in this other world is surprisingly delicious.
As I enjoyed the skewers, I began organizing my current situation in my head.
“What kind of conditions would allow me to make money in such a short time…?”
I need to earn 15 gold coins in just three days, including today.
On top of that, I need to do it in a way that doesn’t draw attention to myself.
I want to avoid standing out as much as possible. The only skill I currently have available is Appraisal.
“Honestly, there’s no way I can earn that much by working a normal job.”
I mentally facepalmed while trying to figure out a realistic approach.
For example, let’s consider working in the food industry. Using the skewer stand as a reference, each skewer costs two copper coins.
If I hypothetically sold something like crepes (which I used to sell in Japan) for three copper coins each, after subtracting the cost of ingredients, I’d only make a profit of two copper coins per serving. To reach even 10 gold coins, I’d need to sell 5,000 servings.
“Considering the size of this town, the population is probably around 2,000 people at most. This is practically impossible.”
Earning a profit quickly through cheap B2C (business-to-consumer) transactions isn’t realistic.
That means I should consider B2B (business-to-business) opportunities instead.
“I’ll have to visit each shop in town and investigate what kinds of needs they might have.”
I walked around town, observing every shop and stall I came across.
In weapon shops, swords, spears, and armor were displayed in abundance. At outdoor stalls, fruits, fabrics, and various trinkets were being sold. From the storefronts of weapon and armor shops, the sound of craftsmen hammering metal echoed.
I also noticed several inns and restaurants, but their services were too cheap to help me earn money quickly.
By dusk, I had finally finished surveying the entire town.
Returning to the inn, I ate dinner and then carefully thought things over in my room.
The notepad and ballpoint pen I’d brought with me in my suit were proving incredibly useful. I’m glad I decided to bring them along.
Let me summarize what I observed about the shops today.
[Weapon Shop]
Main products and price range:
- Iron swords, spears, axes: 1–3 gold coins
- Daggers and small weapons: 8–15 silver coins
- Enchanted weapons: 5–10 gold coins
Services:
- Basic repairs (3–8 silver coins)
- Weapon customization (negotiable, additional 1–2 gold coins)
Characteristics:
Mostly practical items aimed at adventurers. High-end products are rare. Often combined with a blacksmith specializing in weapons.
[Armor Shop]
Main products and price range:
- Leather light armor: 1–3 gold coins
- Chainmail or metal plate armor: 3–8 gold coins
- Cloaks and capes (fabric): 5–10 silver coins
Services:
- Size adjustments (5–15 silver coins)
- Repairs (3–10 silver coins)
Characteristics:
Focuses on armor made from basic materials prioritizing durability. Similar to weapon shops, often combined with an armor-specialized blacksmith.
[Alchemy Shop / Apothecary]
Main products and price range:
- Beginner healing potions (HP recovery): 1–5 silver coins
- Antidotes and status ailment recovery potions: 1–2 gold coins
- Materials (herbs, magic stones, etc.): 5–15 copper coins
Characteristics:
High demand among adventurers for healing potions. Prices are steep. Nobles and merchants also come to buy potions.
[Outdoor Stalls]
Main products and price range:
- Handmade accessories and miscellaneous goods: 1–5 silver coins
- Secondhand weapons and tools: 5–15 silver coins
- Unique one-of-a-kind weapons or tools: 1–10 gold coins
Characteristics:
Frequented by locals. Haggling is common. Odd trinkets of unknown use are also sold here.
[Clothing Shop]
Main products and price range:
- Ordinary clothing: 5–15 silver coins
- Custom-made outfits and textiles: 2–5 gold coins
- Shoes and hats: 8–20 silver coins
Characteristics:
Uses local fabrics and leather. Occasionally sells luxurious outfits for nobles, but these are rare.
[Slave Trader]
Main products (slave price range):
- Laborers (humans and beastfolk): 5–30 gold coins
- Combat-oriented humans and beastfolk: 30–100+ gold coins
- Elves and demons (rare species): 100+ gold coins
Characteristics:
Regulated by law to ensure humane trade. Prices vary based on quality and ability.
Other facilities:
[Church]
- Healing and prayer services (10 silver coins to 1 gold coin)
- Donations are common (variable amounts).
[Craftsmen’s Guild]
- Local craftsmen provide their skills.
[Adventurer’s Guild]
- Quest acceptance, information provision, material and item trading.
- Items can be sold for a 20% commission fee.
Cheaper B2C businesses like restaurants and inns excluded.
Lastly, I checked the rewards for guild quests just in case, but of course, there was nothing that would allow me to strike it rich immediately at the lowest G-rank.
It seems like a reliable way to earn money steadily, but that’s not what I need right now.
However, selling materials and items through the guild could work.
While selling through the guild takes a 20% commission fee compared to regular shops, items are authenticated by appraisal experts and distributed as guild-certified goods across regions.
In other words, the guild earns money by charging appraisal fees as part of its business model.
“Narrowing down the information, there are about five high-value categories:”
- Special weapons and armor
- Special healing potions
- Noble clothing (low probability)
- One-of-a-kind items from outdoor stalls
- Slaves (low probability)
It’s a simple plan, but tomorrow I’ll focus on outdoor stalls, appraise anything promising, and try selling it to the guild.
For example, if I buy something for one gold coin and it sells for two gold coins, after deducting the commission, I’d make a profit of six silver coins. I’ll use this as my benchmark.
One more thing—I’ve excluded gacha from consideration because it’s too much of a gamble.
I really want to try it, but I’ll save that idea as a last resort.